Today we improved the effects that are played when a tank gets hit by a projectile. Here is the final effect, when a T34-76 gets hit:
There are 3 main components to this effect:
- Camera shake. It's always a great way to represent the energy of the impact.
- Animated sparks that spawn after the projectile connects.
- Tank turns white for couple of frames after the impact. To achieve this effect, we spawn a duplicate of the tank, and apply a special shader that oversaturates the color and quickly fades back to normal.